Saturday, November 30, 2019

Interview with Graphic Novelist Box Brown



I’ve been a huge fan of Box Brown’s work for quite a few years now. His graphic novels, illustrated with his trademark cartoon style, always seem to appeal to my exact niche interests. Pro wrestling, videogames, stand up comedy, and more weave their way into and out of Brown’s work. I was lucky enough to recently talk with Box about his past, present, and future.

Wednesday, May 29, 2019

Book Review: Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made by Jason Schreier



Videogame development has often been described as a hellscape of dark rooms, tight deadlines, low pay, and lost social lives. The men and women (mostly men, sadly) in the trenches however, often say there's nothing else they'd rather be doing. Creating a game is an art form for the 21st century, turning 0s and 1s into sweeping epics that can rival the emotional impact of any Hollywood blockbuster. 
The offices of Bungie

In Blood, Sweat, and Pixels:The Triumphant, Turbulent Stories Behind How Video Games Are Made Jason Schreier , editor of games journalism site Kotaku dives deep into the development cycles of several major games of the past decade, bringing to light the very human stories behind these ground-breaking games.
Hardships are endured during nearly every game's development, often including mind-crushing periods of "crunch" often involving 100+ hour work weeks. One developer tells Schreier early on that "it's a miracle that ANY game gets made" and after following the ups and downs, often over a period of years of development, that becomes abundantly clear here. Egos are bruised, employees are fired, and things go "back the drawing board" so often that it is likely to give you whiplash.
During the development of "Destiny", a science fiction shooter from the makers of the best-selling "Halo" series, one executive tells media that it's lore and cultural impact will rival that of the Lord of the Rings, or Star Wars. Only weeks later though, the entire story is rebooted and patched together by the team after internal testing find its plot line confusing and, even worse, boring.
Another chapter follows the years long creation of farming simulator "Stardew Valley" which started as a one-man developed love letter to classic Nintendo series Harvest Moon, but quickly grew into nearly a decade of seclusion and financial strain for its programmer. All is rewarded in the end though, as Stardew Valley achieves mega success and near-overnight millions for the developer.

Not all stories end well here, as is often the case in videogames. LucasArts, the now-defunct game development arm of Lucasfilm, was hard at work on a game titled Star Wars 1313, which was revealed to the public in a massively successful demo at industry trade show E3 2012. Sadly, the game was ultimately cut, as was the entirety of LucasArts after Disney purchased Lucasfilm in 2013.
Hundreds of talented artists and programmers were suddenly without jobs or insurance. This was not an isolated incident. Recently, several movements to unionize this industry have gained traction, as major development houses and publishers cut jobs across the board. Schreier's warts-and-all look at the industry is a welcome look behind the curtain, and ultimately, a crucial document into the necessity of protecting the often young and hungry people in the games industry. A must-read for anyone interested in gaming, digital production, or behind the scenes looks at an often secretive industry.

-C

Wednesday, February 24, 2016

KGB Surveillance: The Division Open Beta



This past weekend, we spent many, many hours playing in the open beta for The Division. Rock and Pat came away more impressed than they expected, and are here to share some footage that they captured, as well as their overall thoughts about the game so far.


Wednesday, February 10, 2016

Pearls From the Depths: An Interview With Night Dive Studios





Night Dive Studios made a big splash in the games industry when, seemingly out of nowhere, the studio released an updated version of System Shock 2 that was fully compatible with modern systems. Since then, the company has gone on to re-release updated versions of other PC gaming classics such as Tex Murphy, Shadow Man, The 7th Guest, and many others. More recently, the studio released System Shock: Enhanced Edition. Rock had a chance to speak with Night Dive's founder and President Stephen Kick about their past, present, and future, as well as the release of System Shock: Enhanced Edition.


Sunday, January 31, 2016

KGB Book Review: Star Wars: Aftermath



Chris takes a look at one of the new Star Wars novels: Star Wars Aftermath by Chuck Wendig. It's not very good.

Friday, October 23, 2015

KGB Plays: Until Dawn




Stretching our streaming wings, Chris and Pat explore the mysteries of the butterfly effect while escaping the clutches of the wendigo in Until Dawn. Many scares ensue. Here for your viewing pleasure is the entire collection.



Friday, February 27, 2015

There's a podcast?

Neglectful editor(?) Pat here. I noticed recently that the podcast feed is completely broken. I've been working on fixing that and hopefully some progress starts being reflected soon. In my research, it seems like feedburner is pretty useless now so I've adjusted the podcast posts and added some flags to the built in RSS (or maybe it's Atom) feed. So if anyone wants to check out our backlog of 50+ podcasts just use the link below and add it to your favorite podcast program. I added a link on the podcast page as well. Hopefully we can get the itunes listing sorted out soon as well.

http://www.knowngriefers.com/feeds/posts/default/-/podcast?max-results=500

Saturday, January 31, 2015

What's next for Nintendo?


If you've seen any of the news regarding Nintendo lately, you've probably come away with a dim view for the future of the House that Mario Built. Recent headlines have called the Wii U the "slowest selling console in Nintendo history" and that Nintendo is "looking into" the successor to the Wii U already. Some have even said that the Wii U is literally murdering children and eating their corpses.

Monday, July 14, 2014

KGB Surveillance: The Forest

 

Rock and Pat take a walk through the insanely creepy survival horror game, The Forest. It's kind of like That Terrible M. Night Shyamalan Movie, only , you know, actually pretty scary.

Monday, June 9, 2014

Far Cry 4 Shows Off its Main Villain


Ubisoft's Monday afternoon press conference was a roller coaster of emotions, but it started off in a fantastic way.

The opening segment of Far Cry 4 was shown in which you arrive in the Himalayas on a bus that is immediately destroyed by soldiers. You also meet the main villain of Far Cry 4, who has an unknown reason for wanting to meet you. He mentioned that he recognized your eyes, whatever that means.

This villain seems to have the same lovable craziness that made Vaas such a great character. He begins the game properly by stabbing one of his soldiers multiple times before complaining about getting blood on his shoes. He also takes a selfie with your character and explains that you will have a wonderful adventure together.

What in the hell is going on?

Far Cry 4 is one of my most anticipated games of E3, and I can't wait to spend time in the Himalayas. I have no idea what is going on with the main character and the villain, but finding out will be fantastic.

John is a big fan of nerdy things, and he has an unhealthy obsession with coffee. Follow him on Twitter.www.twitter.com/realnewby 

Battlefield Hardline Shows off Bank Robbing During E3


Battlefield Hardline was leaked a few weeks ago, but none of the information was confirmed until EA's E3 press conference on Monday afternoon.

EA showed off Hardline during the conference and showcased some of the team-based bank robbing. The gameplay footage showed a team of robbers trying to escape with their loot while another team of police and swat chased them down.

The trailer showed a variety of vehicles and weapons, including a Louisville Slugger that could be used on enemies. Additionally,  players in the demo made use of Parachutes and zip-lines while escaping the police.

Battlefield Hardline is now available in beta for the Playstation 4.

 

The trailer looked pretty great. I had a lot of fun with Battlefield 4 (when it was working), so I could definitely get behind some Cops and Robbers in the style of Battlefield. 

John is a big fan of nerdy things, and he has an unhealthy obsession with coffee. Follow him on Twitter.www.twitter.com/realnewby 

Rise of the Tomb Raider Revealed at E3 2014



Crystal Dynamics revealed the sequel to Tomb Raider during the Microsoft E3 Press Conference.

Rise of the Tomb Raider was revealed as a Holiday 2015 title that follows Lara Croft after the events of the Tomb Raider reboot. The trailer shows a stressed-out Lara during a therapy session, as well as clips of Lara exploring new locales.

Rise of the Tomb Raider is supposed to take Lara Croft to many different hostile environments around the world. During this journey, she will climb rocks and murder enemies with her trusty bow and arrow. 




I absolutely loved the Tomb Raider reboot, and I can't wait to go back to killing with her bow and arrow. Plus, the trailer showed Lara being chased by a bear. Hopefully, this means more hunting. 



John is a big fan of nerdy things, and he has an unhealthy obsession with coffee. Follow him on Twitter.www.twitter.com/realnewby

New Witcher III Gameplay Shows Geralt's Murdering Ability


Microsoft spent their entire 90-minute E3 press conference showing off games, games, and more games. Included in that presentation was new footage from The Witcher III: Wild Hunt.

This gameplay footage showed off the world of The Witcher III, as well as the updated inventory system. Geralt is hunting a Griffin as part of his Witcher duties, which culminates in a battle with the monster.

The Witcher III seems to be in fine form and well on its way to a successful release.


The Witcher III looks like it will expand on the previous combat and storytelling from the first two games, but I'm more excited about the amount of violence. Geralt straight up chopped a dude in half like Kate Beckinsale did in Underworld. I can't wait for this game. 

John is a big fan of nerdy things, and he has an unhealthy obsession with coffee. Follow him on Twitter.www.twitter.com/realnewby

Assassins Creed Unity Reveals Story-Based Cooperative Play


Ubisoft has revealed new information about Assassins Creed Unity during the Microsoft Presser at E3 2014.

Unity is set in France during the French Revolution, but that is not the truly important news. What's important is the fact that Assassins Creed Unity will feature four-player cooperative play during the campaign. The gameplay demo showed off four players controlling different assassins in an effort to infiltrate a castle and murder some aristocrat. 

The demo ended with a fancy example of Unity's graphical capability when the French villain was beheaded by the peasants. 

Assassins Creed had been reaching a point of lower returns until Black Flag was released last year. I do think that the co-op in Unity looks fantastic, and I can't wait for the French Revolution setting. Hopefully, Unity fulfills the promise. 





John is extremely excited about random nerdy things, and he has an unhealthy obsession with coffee. follow him on Twitter

Wednesday, May 21, 2014

Far Cry 4 Arriving in November 2014

The UbiBlog announced on May 15 that Far Cry 4 is real, and it is set in the Himalayas. 




According to the post, Far Cry 4 leaves the tropical setting of Far Cry 3 and heads to a wild region known as Kyrat, where a self-appointed king rules. Not much is known about this king, but Ubisoft promises more information at a later date. 

Executive Producer Dan Hay provided information about Ubisoft's hope for Far Cry 4. "Following the success of Far Cry 3, we wanted to take the franchise to the next level and create a game that will surprise players and exceed fans’ expectations." 

Ubisoft Montreal is developing Far Cry 4 with the assistance of Red Storm Entertainment, Ubisoft Toronto, Ubisoft Shanghai, and Ubisoft Kiev. 

Far Cry 4 will be shown during Ubisoft's annual E3 press conference on June 9. 

If the cover art is any indication, this new villain looks to share the psychotic charm that Vaas had in Far Cry 3, which would be downright wonderful. We don't know anything about the "varied vehicles and wildlife" that Ubisoft mentions in the blog post, but we are hoping that Far Cry 4 will bring back the wing suit and include rideable animals…like an elephant.